When it came to Episode 3, however, Casali explained that “We found ourselves creeping ever forward toward ‘Well, let's just keeping putting more and more, and more, and more stuff in this game because we want to make it as good as we can, and then we realized these episodes are turning more into sequels.” Instead, the team decided to work on smaller, episodic releases, with Episode 1 releasing in 2006, followed by the infamous Episode 2 in 2007. Those interested in giving it a whirl will first need to acquire a copy of the original Half-Life 1 on Steam then follow the instructions provided.ĭigital Foundry's Alex Battaglia took at look at Tsyrendashiev's Quake ray tracing mod at the end of last year and came away highly impressed, calling it "incredible" and "less a mod and more a full-on RT remaster for one of PC's finest games".In a 2020 interview with IGN, Valve explained why Half-Life 3 never emerged as its own release or a shorter episode.Īfter a difficult six-year period which saw Valve developing Half-Life 2 and its Source game engine concurrently, level designer Dario Casali said that the team didn't want to repeat this, stating that “I think our main take away from that is ‘get some stable technology and then build a game on top of it." With the hardware accelerated ray tracing, it is possible to calculate global illumination, reflections, refractions, soft shadows and other visual effects with interactive framerates."Īs Tsyrendashiev previously promised, the playable release version of Half-Life: Ray Traced has been made available to download via Github. Introducing the project last year, Tsyrendashiev explained, "Half-Life: Ray Traced integrates the real-time path tracing into the original Half-Life (1998). Half-Life: Ray Traced is the work of modder Sultim Tsyrendashiev - who previously created similar, extremely well-received ray tracing mods for the likes of Series Sam 1, Doom, and Quake - and is based on another previous attempt at Half-Life ray tracing. Half-Life: Ray Traced, a new mod adding hardware accelerated ray tracing to Valve's seminal first-person shooter, is now available to download following its reveal last summer.
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